Your resistance against five of these schools are displayed in your character information. Bonus is the same. 70$ By Flawz in forum General MMO Buy Sell Trade Replies: 9 Last Post: 06-24-2010, 03:24 PM [Mage] Spell Damage talent . trefer Private . There's a recent discussion among paladins if Seal of Righteousness scales at 10% or 12% regardless of weapon handed-ness... but it's pretty much accepted as gospel. Mousing over a spell will show you its tooltip, with the cost to train attached to the bottom. I've added support for custom localization. HpS = [Actual Power] / [Cast time] Then I did another test at 166 spell damage. Which, is not too shabby. 8 ticks > 6 ticks = more damage done. The first chance is based on the character's level. Healing touch is easier and offers another example. Because this is the class I want to play. as its base cast time is 3.5 seconds its coefficient is 3.5/3.5= 100%. [Sub Level 20 Penalty] = 1 - ((20 - [Spell level]) * 0.0375) = 1 - ((20 - 12) * 0.0375) = 0.7 Ergänzt sich nicht mit anderen Verzauberungen für den ausgewählten Ausrüstungsplatz. Instant cast spells are considered 1.5 second cast times. … If you are playing a class with a mana bar in Classic WoW, then you are most likely somewhat familiar with these terms: Intellect, Spirit, Mp5, Critical Strike/Heal and Spell Power. Lightwell has the highest HPM (healing per mana spent ratio) of any healing spell in the game. Fill out your total amount of Healing Power as shown in the in-game character pane. In general, +1% spell hit chance increases the base chance for a spell to land against a target by 1%. (20 - [Spell Level]) * 0.0375 = [Sub Level 20 Penalty], Critical effect chance is the base percent chance that a spell will become a critical hit, causing 150% of its normal effect. 2/2 improved sw:pain = adds 2 ticks. Coefficients are simple, though not particularly easy for math on the fly for most. The HpME and HpS are quite straight forward, and calculated as: Click the button "Spell details" to open the advanced user's window to look at breakpoints and much more! Many paladin abilities receive bonus damage from both attack power and spell power. Nice post I think this is a great idea. [Actual Power] = ([Base Power] + ([Extra Power] * [Effective Coefficient])) * [Crit Coefficient] Much better than AP ret -- more dps, more mana uptime, and again, less gear competition. Now here's the fun thing, arcane shot, unlike most spells, has an inherent 200% scaling on critical strikes. After testing for 10 minutes on Servant of Razelikh with Seal of the Crusader active (40% haste) 226 white hits landed, 13 Drain Life procs. Share to Twitter Share to Facebook Share to Pinterest. (Optional) Drag the slider to change the importance of. Just google vanilla spell coefficients. Share This Page. Channeled or cast spell longer than 3.5sec is calculated as 3.5 cast spell. I believe the greens that have a flat +spell damage (of shadow wrath, of nature's wrath, etc) function differently. For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows: Damage Increase per spell cast = … 852 dmg per frostbolt. [Effective Coefficient] = [Basic Coefficient] * (1 - [Sub Level 20 Penalty] Spell Coefficient. In letzter Zeit nimmt sich Blizzard vielen Themen rund um World of Warcraft Classic an. Example talent bonus: Shadow Word: Pain - 18 / 3 = 6 ticks. The coefficient is calculated by dividing the cast time of a spell by 3.5. Hello, I have a purely warlock question: Let's say I have UA, Corruption, Agony, Haunt and Immolate on a target. Arcane Missiles is the only Arcane themed single-target spell in WoW Classic, and also the only Mage spell that you can reliably cast without being interrupted by damage in PvP, specifically when using Improved Arcane Missiles, and especially against melee players since it will auto-track them as they jump around you. Replies. Mana every 5 seconds. Wowpedia Wowpedia Enchant Weapon - Spell Power. Spell power coefficients do not depend on your actual level." For the former Mage talent, see Spell Power (mage talent). This means it's coefficient is =6/3.5 or 171.4%. =P. However your spell coefficient times your spellpower may not be an integer (even more so after you include talents that increase all damage by 3%). 100% bonus, 6 ticks = 16.66%/tick. Bonus damage/healing mechanics 2. A community for World of Warcraft: Classic fans. The result of the function above is what is used when calculating HpME, HpS and finally HES. With spell power, it is 850. The Spell Coefficient is the amount of bonus healing or bonus spell damage that a spell benefits from. Up to a maximum of 200%. 2.4. The formula for this is: Anything that isn't on the list up there or in the datamine does not scale with +spelldam ("Spell Power" as a stat only existed from patch 3.0-7.0), I left out a few items that come in later phases though because they haven't been confirmed as scaling or not, but yeah the Fiery Blaze Enchant was hand-tested with a load of +spelldam and no scaling was detected. Live PTR Beta Classic. Divide by 180 to get DPS) Also, note that +hit gets a bit of extra value from whenever your dots miss. All in one. thorns has a 3.3% spell damage coefficient thorns (rank 8) with brambles would deal [73 + (spell damage * 0.033)] * 1.75 = T T=reflective damage from thorns if the recipient of thorns has any additional damage modifiers or the attacker has any damage multiplier debuffs those would also be factored in at the time of the reflective damage All cast times are considered before any spell haste or casting time talents are applied. There was an exception for mages where their talent reducing fireball casting time also reduced the damage of fireballs, but this has been corrected in the meantime. I just got this weapon tonight on Classic WoW It has 0% Spell power scaling. The sections below will describe how this tool calculates Spell Coefficients, should you encounter any errors your are welcome to report a bug, or create a pull request. As a result of the potential for rounding problems for these two tests, I can conclude that the possible range for Seal of Righteousness' coefficient is between 26.5% and 25.6%. These are generally damaging abilities, however there are exceptions. Avoidance, Melee combat table & Rules 2. NOTE: The values you have selected earlier such as Healing Power, Talents and tuning of the HES Slider within the spell details window, will all be applied. The way the SC is calculated depends on the spell mechanics, there are some general rules for how to calculate the SC, in addition to this a few spells have unique SCs due to balance. Instant cast spells are considered 1.5 second cast times. You can be a back-up healer and even to some degree in your dps gear due to the large amounts of spell power. From these two we calculate the Healing Efficiency Score HES as: Channeled or cast spell longer than 3.5sec is calculated as 3.5 cast spell. 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